Showing posts with label art school. Show all posts
Showing posts with label art school. Show all posts

Monday, May 27, 2013

Sea Monster Sculpture

Here's a picture of my final sculpture from 3D design--a curious little sea monster (thinking of calling the species a water puppy)! I'm just happy that I got it finished--sculpture is not my forte. The tricky part was the gesture and pose itself. I had problems with balancing it out, making sure the weight worked, and then being able to detail such a complicated pose.
There was a lot of experimentation with this project, and I certainly learned from my mistakes and the techniques my peers used. I'm looking forward to working with Sculpey more in the future!

Monday, May 13, 2013

Birdie Fitzgerald: Bird Enthusiast

For the Figure II final, we designed a human counterpart for our animals. For a worrywart like Bobby, his owner would naturally be a crazy daredevil. Meet Birdie Fitzgerald, business tycoon, Sarasota retiree, motorcycle gang leader, and overall: bird enthusiast (it's on her business card). She's full of energy and enthusiasm for everything, and drags poor Bobby along with her (all he wants to do is be with his girlfriend). Sorry Bobby. At least Birdie can afford all your anxiety medication.

Here's some rough sketches of trying to figure out the character:



Monday, April 8, 2013

Wednesday, March 27, 2013

Cardboard Rocket

A quick drawing for a DPSC meet. The prompt was "black and white astronaut." I didn't submit it, but I'm pretty happy that I got it finished in about 30 minutes.

Monday, March 18, 2013

Updates: I Swear I'm Not Dead

Howdy! So... we're halfway through the second semester of freshman year, and I figure I should update to inform all that yes, I am still alive. I've been busy with class, piles and piles of homework, and (cough) leagueoflegends. Priorities, priorities. Here's some of my (from a personal opinion, better) work from this semester.

A big focus is moving towards stories and narratives, and working with characters. For example, in figure drawing, we've been exaggerating models' poses and giving them stories, new clothes, expressions, props, etc.

Working with developing characters in Figure Drawing II:

A project in which we started out with a 15-minute pose, and then changed it to give it a story.
Check out the transition from the original pose (on the far left) to the final project.
Working with drawing different expressions.

We're actually developing characters in 3D Design and Traditional Animation for use in further projects. Check it out!

For 3D class I'm going to make a sculpture and environment for one of my favorite characters, Swampy.
Gus the Skunk!
For Traditional Animation, we were given a random animal to design and animate in a character jump. I ended up with Gus the skunk, an easily-frustrated loner who enjoys solitude, napping, competitive curling, and scaring away small annoying mammals. He's not afraid to speak his opinion, or gas those who don't agree with him. I'm looking forward to animating him :)

 Stay 'tuned- I've got much more coming up!


Friday, December 7, 2012

Figure Drawing Final Week- Cafe Drawings and Nostalgia

The final week was an excellent one for figure drawing. We focused our efforts on cafe drawings, and quick narrative sketches of people. We also did a couple of twenty-minute poses but only to wrap it all up and compare it with our drawing from the beginning of the semester. I can't help but feel that I've definitely improved. Can't wait for next semester!

Observational Drawings
 drawn in cafes, Burger Kings, and figure studios.




Nostalgia: Before and After

 This disproportionate lady was drawn the first day of Figure Drawing. Note the freakishly tiny hands.

Here's the figure from our last class. Not too bad a drawing for a stressed-out sleep-deprived zombie.

Tuesday, December 4, 2012

Updated 2D Final

The final project was interesting: we had to make an abstract grayscale picture that employed all the design concepts we'd been learning about. In the second half of the project we had to make a colored representational picture using the abstract piece as a base.

  




Thursday, November 15, 2012

The big bad overlay project

In figure class we've been studying and observing the anatomy of the figure.
For the overlay project we had to choose two base drawings-one of the front and one of the back-and draw a skeleton and a muscular system on separate layers.

I did these in two nights... not something I'd recommend. 

Overlay numero uno:



 Overlay numero dos:





Monday, November 12, 2012

4shortening + cafe drawings!

Here's some of my better work from the past week. Lots of figure drawings dealing with foreshortening and some cafe class/DPSC drawings I did in my free time. 

Cafe drawings:

Drawn in 2D design (during free time!)
Medium: pen, light copic marker

No, he really doesn't have a hook for a hand.
When people fidget around, I have to make up things for them.

Figure Drawings:

His scapula... 9__9
Our model had the most fantastic tattoo that wraps around her hip and abdomen. So much fun to draw!


Wednesday, November 7, 2012

2D Projects: Analogous and Complementary

Here's some of the projects from my 2D Design class dealing with color and abstraction:


Analogous Colors

Complementary Colors/Abstraction 
(thumbnail)


I quite like working with abstraction and color and all that. It's so fun and spontaneous!